Educational Merits of Video Games Essay

Parents & teachers worry about video games having negative effects on the youth. Many popular titles out today are M-rated and are Intended for adults, given the average age of today’s gaming audience. But the vast majority of games can be played by a broad range of ages and still manage to be fun and engaging without resorting to foul language or violence. In fact, most video games do have quite a few redeeming qualities – even those with violent content. All games can and do have benefits for players, and in a number of different and sometimes surprising ways.

In this video I will be talking about the various benefits of playing video games. Educational Benefits for Children Videotapes can assist children in setting goals, ensuring goal rehearsal, providing feedback, reinforcement, and maintaining records of behavioral change A recent study from the Education Development Center and the U. S. Congress- supported Ready To Learn (ART) Initiative found that a curriculum that Involved digital media such as video games could Improve early literacy skills when coupled with strong parental and teacher Involvement.

Interestingly, the study focused on young children, and 4- and 5-year-olds who participated showed increases in letter recognition, sounds association with letters, and understanding basic concepts about stories and print. A study by the Education Department Center further found that low-income children are “better prepared for success in kindergarten when their preschool teachers incorporate educational video and games from the Ready to Learn Initiative. ” teens can benefit from gamely as well. According to Ian Boost, associate professor at the Georgia Institute of Technology and founder of software maker Persuasive

Games, even traditional games teach the youth basic everyday skills. Some games actually teach the players factual information and new skills that can be used everyday. Educational Benefits for Adults Adults can learn something and benefit from video games, too. Research by the Office of Naval Research (NOR) Indicates that video games can help adults process Information much faster and Improve their fundamental ablest to reason and solve problems In novel contexts. In fact, results from the NOR study show that video game players perform 10 percent to 20 percent higher In terms of recapture and cognitive ability than non-game players.

Dry. Creel Kernel explains on Wedded. Com, playing certain peeve games (e. G. Brain Age or Guitar Hero) can also improve hand-eye coordination, enhance split-second decision making and even, potentially, boost auditory perception. Just playing isn’t enough, though, says Dry. Kernel. The key is that you have to be improving each time you play, because in order to improve you have to be learning. Someday, a video game might even save your life, as games are already benefiting students and practitioners in the medical field too.

A study published in the February edition of Archives of Surgery says that surgeons who regularly play video games are generally more skilled at performing librarianship surgery. Games are increasingly being used to educate and instruct workers around the globe by governments, trade bodies and the world’s largest corporations as well. From Cisco Systems’ The Cisco Mind Share Game, which facilitates network certification, to the US Department of Justice’s Incident Commander, in which emergency responders practice coordinating disaster relief efforts, the number of practical examples continues to grow.

In fact, a recent study by the Entertainment Software Association found that 70 percent of major domestic employers have utilized interactive software and games for training purposes, and nearly eight out of 10 plan on doing so by 2013. A Family That Plays Together, Stays Together Video games can also have some very important effects on family relationships, and deserve to be thought of as something that can – and should – be played together.

Games with broad appeal that are easy to grasp can additionally help many families play together, and better bridge the gap between generations. Consider a title like Just Dance or Mario Party for the WI, which can have young kids dancing alongside their grandparents. Families that embrace playing video games as part of their everyday life are likely to find themselves enjoying a greater sense of cohesion and communication than families who still view video games as an idle, meaningless and solitary pursuit.

As a result, it’s small wonder that so many in this day and age are putting away the cards and dice and turning to high-tech alternatives for modern family game nights. Improved Multitasking carefully-designed studies have also shown that action video games can improve overall aspects of brain activity, including multitasking. According to studies Day Daphne Valuable, a protestor AT Drain Ana cognitive sciences at the University of Rochester, video gamers show real-world improvements on tests of attention, accuracy, vision and multitasking after playing certain titles.

Pace-Man is a great example. In Pace-Man, you must navigate your character through a spatial layout while monitoring the separate paths of the ghosts, while keeping the overall goal of clearing the small pellets, as well as keeping track of the remaining large pellets. Promoting Exercise All parents know that kids need a healthy combination of physical and mental exercise. today’s motion-controlled games for Microsoft’s Oxbow 360 Kinetic, Nineteen’s WI and WI U, and Sonny’s Plantation Move help kids get both kinds of workouts at the same time. People of all ages are finding them a more approachable way to stay physically fit. While many shy away from exercise because they see it as an activity that isn’t enjoyable, organizations like the American Heart Association now cite, and even recommend, video games as a fun and entertaining way to enjoy physical activity. Organizations supporting individuals of all ages and interests are additionally using active games to help get people up and moving. Nursing homes, cruise ships and even after-school programs all now employ active video games in some form to help stimulate both the mind and body.

Building Confidence Researchers from McGill University Department of Psychology have created and tested computer games that are specifically designed to help people enhance their self-acceptance. The researchers drew on their experience playing repetitive computer games and devised novel counterparts that would help people feel more costive about themselves. Even games that aren’t specifically designed to do so can still help kids feel a sense of achievement, based simply on the basic principles involved in what makes a good game.

Through puzzles, exploration and discovery, players learn to succeed in ways that some researchers say our brains actually prefer. Most games are designed to introduce a concept, such as Jumping, and then provide players with an opportunity to master it. Players are then free to explore and utilize and achieve success with this new skill, growing in self-confidence all the while. Encouraging Cooperation and Teamwork Many games today also emphasize the cooperative aspects of game play, in which two or more players need to work together in order to reach a common goal.

For instance, games like one of my favorites Logo Star Wars are enhanced by having players cooperate to solve in-game puzzles. Massively multilayer games sun as Warrant Ana Loran AT ten Rings online offer added depth, atmosphere and enjoyment by allowing players to band together and work as a team in order to complete certain quests or defeat especially tricky opponents. CONCLUSION There are many games that have positive social messages that encourage everyone o be a force for good.

In a series of experiments published in the Journal of Personality and Social Psychology, researchers found that participants who had Just played a “pro-social” game in which characters must work together to help each other out as compared to those who had Just played a “neutral” game (e. G. Tetras) were more likely to engage in helpful behaviors. Moving, thinking, cooperating, helping, learning, amphetamine, growing, seeing the world from other perspectives… Video games can help the youth and even adults do all these things and more.

So talk to your friends, do the research and seek out Ames that your family likes to play and t are comfortable with, then consider making video games a part of the regular routine. Chances are, you won’t Just have a great time – you’ll also make connections and learn different skills along the way. Griffith, M. (2002). The educational benefits of video games. Education & Health, 20(3), 47-51. Retrieved from http://www. Academia. Deed/429593/ Griffith_M. D. _2002_. _The_educational_benefits_of_videotapes_Education_and_Health 20 47-51 Steinberg, S. (2011, DCE 26). The benefits of video games. Retrieved from http://

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